The internet seems to be working particularly well for feminist art, or rather, for art centered on women. Here is another example: a simple "game" by Juliet Davis, called Pieces of Herself, where we compose a woman by exploring her surroundings and literally inputting the elements we choose on the anonymous figure. And they jump and dance and talk and ring, and all this inside of the woman we create. "You really should try and integrate all those roles into one", said one of the objects I selected.
Is this the specificity of a woman? Or is it just a person, and the gender/sex is irrelevant...?
Why is it a woman? What makes this experience unique for women?
(via Rhizome)
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Sunday, 1 May 2005
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